# Copyright (c) 2015-2025 Vector 35 Inc
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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import traceback
import ctypes
from typing import Optional
import binaryninja
from . import _binaryninjacore as core
from . import function
from . import enums
from .log import log_error_for_exception
from . import types
from . import highlevelil
from . import languagerepresentation
class _ConstantRendererMetaClass(type):
def __iter__(self):
binaryninja._init_plugins()
count = ctypes.c_ulonglong()
renderers = core.BNGetConstantRendererList(count)
assert renderers is not None, "core.BNGetConstantRendererList returned None"
try:
for i in range(0, count.value):
yield CoreConstantRenderer(handle=renderers[i])
finally:
core.BNFreeConstantRendererList(renderers)
def __getitem__(cls, value):
binaryninja._init_plugins()
renderer = core.BNGetConstantRendererByName(str(value))
if renderer is None:
raise KeyError("'%s' is not a valid renderer" % str(value))
return CoreConstantRenderer(handle=renderer)
[docs]
class ConstantRenderer(metaclass=_ConstantRendererMetaClass):
"""
``class ConstantRenderer`` allows custom rendering of constants in high level representations.
The :py:func:`render_constant` method will be called when rendering constants that aren't pointers, while the
:py:func:`render_constant_pointer` method will be called when rendering constant pointers. The
:py:func:`is_valid_for_type` method can be optionally overridden to call the rendering methods only when
the expression type matches a custom filter.
"""
_registered_renderers = []
renderer_name = None
[docs]
def __init__(self, handle=None):
if handle is not None:
self.handle = core.handle_of_type(handle, core.BNConstantRenderer)
[docs]
def register(self):
"""Registers the constant renderer."""
if self.__class__.renderer_name is None:
raise ValueError("Renderer name is missing")
self._cb = core.BNCustomConstantRenderer()
self._cb.context = 0
if self.is_valid_for_type.__func__ != ConstantRenderer.is_valid_for_type:
self._cb.isValidForType = self._cb.isValidForType.__class__(self._is_valid_for_type)
if self.render_constant.__func__ != ConstantRenderer.render_constant:
self._cb.renderConstant = self._cb.renderConstant.__class__(self._render_constant)
if self.render_constant_pointer.__func__ != ConstantRenderer.render_constant_pointer:
self._cb.renderConstantPointer = self._cb.renderConstantPointer.__class__(self._render_constant_pointer)
self.handle = core.BNRegisterConstantRenderer(self.__class__.renderer_name, self._cb)
self.__class__._registered_renderers.append(self)
def _is_valid_for_type(self, ctxt, hlil, type):
try:
hlil = highlevelil.HighLevelILFunction(handle=core.BNNewHighLevelILFunctionReference(hlil))
type = types.Type.create(handle=core.BNNewTypeReference(type))
return self.is_valid_for_type(hlil, type)
except:
log_error_for_exception("Unhandled Python exception in ConstantRenderer._is_valid_for_type")
return False
def _render_constant(self, ctxt, hlil, expr, type, val, tokens, settings, precedence):
try:
hlil = highlevelil.HighLevelILFunction(handle=core.BNNewHighLevelILFunctionReference(hlil))
type = types.Type.create(handle=core.BNNewTypeReference(type))
tokens = languagerepresentation.HighLevelILTokenEmitter(core.BNNewHighLevelILTokenEmitterReference(tokens))
if settings:
settings = function.DisassemblySettings(core.BNNewDisassemblySettingsReference(settings))
instr = hlil.get_expr(highlevelil.ExpressionIndex(expr))
return self.render_constant(instr, type, val, tokens, settings, precedence)
except:
log_error_for_exception("Unhandled Python exception in ConstantRenderer._render_constant_pointer")
return False
def _render_constant_pointer(self, ctxt, hlil, expr, type, val, tokens, settings, symbol_display, precedence):
try:
hlil = highlevelil.HighLevelILFunction(handle=core.BNNewHighLevelILFunctionReference(hlil))
type = types.Type.create(handle=core.BNNewTypeReference(type))
tokens = languagerepresentation.HighLevelILTokenEmitter(core.BNNewHighLevelILTokenEmitterReference(tokens))
if settings:
settings = function.DisassemblySettings(core.BNNewDisassemblySettingsReference(settings))
symbol_display = enums.SymbolDisplayType(symbol_display)
instr = hlil.get_expr(highlevelil.ExpressionIndex(expr))
return self.render_constant_pointer(instr, type, val, tokens, settings, symbol_display, precedence)
except:
log_error_for_exception("Unhandled Python exception in ConstantRenderer._render_constant_pointer")
return False
@property
def name(self) -> str:
if hasattr(self, 'handle'):
return core.BNGetConstantRendererName(self.handle)
return self.__class__.renderer_name
[docs]
def is_valid_for_type(self, func: 'highlevelil.HighLevelILFunction', type: 'types.Type') -> bool:
"""
Determines if the rendering methods should be called for the given expression type. It is optional
to override this method. If the method isn't overridden, all expression types are passed to the
rendering methods.
:param func: `HighLevelILFunction` representing the high level function to be rendered
:param type: Type of the expression
:return: `True` if the constant should be passed to the rendering methods, `False` otherwise
"""
return True
[docs]
def render_constant(
self, instr: 'highlevelil.HighLevelILInstruction', type: 'types.Type', val: int,
tokens: 'languagerepresentation.HighLevelILTokenEmitter',
settings: Optional['function.DisassemblySettings'], precedence: 'enums.OperatorPrecedence'
) -> bool:
"""
Can be overridden to render a constant that is not a pointer. The expression type and value of the
expression are given. If the expression is not handled by this constant renderer, this method should
return `False`.
To render a constant, emit the tokens to the `tokens` object and return `True`.
:param instr: High level expression
:param type: Type of the expression
:param val: Value of the expression
:param tokens: Token emitter for adding the rendered tokens
:param settings: Settings for rendering
:param precedence: Operator precedence of the expression
:return: `True` if the constant was rendered, `False` otherwise
"""
return False
[docs]
def render_constant_pointer(
self, instr: 'highlevelil.HighLevelILInstruction', type: 'types.Type', val: int,
tokens: 'languagerepresentation.HighLevelILTokenEmitter',
settings: Optional['function.DisassemblySettings'], symbol_display: 'enums.SymbolDisplayType',
precedence: 'enums.OperatorPrecedence'
) -> bool:
"""
Can be overridden to render a constant pointer. The expression type and value of the expression are given.
If the expression is not handled by this constant renderer, this method should return `False`.
To render a constant pointer, emit the tokens to the `tokens` object and return `True`.
:param instr: High level expression
:param type: Type of the expression
:param val: Value of the expression
:param tokens: Token emitter for adding the rendered tokens
:param settings: Settings for rendering
:param symbol_display: Type of symbol to display
:param precedence: Operator precedence of the expression
:return: `True` if the constant was rendered, `False` otherwise
"""
return False
_renderer_cache = {}
[docs]
class CoreConstantRenderer(ConstantRenderer):
[docs]
def __init__(self, handle: core.BNConstantRenderer):
super(CoreConstantRenderer, self).__init__(handle=handle)
if type(self) is CoreConstantRenderer:
global _renderer_cache
_renderer_cache[ctypes.addressof(handle.contents)] = self
@classmethod
def _from_cache(cls, handle) -> 'ConstantRenderer':
"""
Look up a renderer type from a given BNConstantRenderer handle
:param handle: BNConstantRenderer pointer
:return: Renderer type instance responsible for this handle
"""
global _renderer_cache
return _renderer_cache.get(ctypes.addressof(handle.contents)) or cls(handle)
[docs]
def is_valid_for_type(self, func: 'highlevelil.HighLevelILFunction', type: 'types.Type') -> bool:
return core.BNIsConstantRendererValidForType(self.handle, func.handle, type.handle)
[docs]
def render_constant(
self, instr: 'highlevelil.HighLevelILInstruction', type: 'types.Type', val: int,
tokens: 'languagerepresentation.HighLevelILTokenEmitter',
settings: Optional['function.DisassemblySettings'], precedence: 'enums.OperatorPrecedence'
) -> bool:
if settings is not None:
settings = settings.handle
return core.BNConstantRendererRenderConstant(self.handle, instr.function.handle, instr.expr_index,
type.handle, val, tokens.handle, settings, precedence)
[docs]
def render_constant_pointer(
self, instr: 'highlevelil.HighLevelILInstruction', type: 'types.Type', val: int,
tokens: 'languagerepresentation.HighLevelILTokenEmitter',
settings: Optional['function.DisassemblySettings'], symbol_display: 'enums.SymbolDisplayType',
precedence: 'enums.OperatorPrecedence'
) -> bool:
if settings is not None:
settings = settings.handle
return core.BNConstantRendererRenderConstantPointer(self.handle, instr.function.handle, instr.expr_index,
type.handle, val, tokens.handle, settings, symbol_display, precedence)